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rfc:rfc9450



Internet Engineering Task Force (IETF) CJ. Bernardos, Ed. Request for Comments: 9450 UC3M Category: Informational G. Papadopoulos ISSN: 2070-1721 IMT Atlantique

                                                            P. Thubert
                                                                 Cisco
                                                          F. Theoleyre
                                                                  CNRS
                                                           August 2023
          Reliable and Available Wireless (RAW) Use Cases

Abstract

 The wireless medium presents significant specific challenges to
 achieve properties similar to those of wired deterministic networks.
 At the same time, a number of use cases cannot be solved with wires
 and justify the extra effort of going wireless.  This document
 presents wireless use cases (such as aeronautical communications,
 amusement parks, industrial applications, pro audio and video,
 gaming, Unmanned Aerial Vehicle (UAV) and vehicle-to-vehicle (V2V)
 control, edge robotics, and emergency vehicles), demanding reliable
 and available behavior.

Status of This Memo

 This document is not an Internet Standards Track specification; it is
 published for informational purposes.
 This document is a product of the Internet Engineering Task Force
 (IETF).  It represents the consensus of the IETF community.  It has
 received public review and has been approved for publication by the
 Internet Engineering Steering Group (IESG).  Not all documents
 approved by the IESG are candidates for any level of Internet
 Standard; see Section 2 of RFC 7841.
 Information about the current status of this document, any errata,
 and how to provide feedback on it may be obtained at
 https://www.rfc-editor.org/info/rfc9450.

Copyright Notice

 Copyright (c) 2023 IETF Trust and the persons identified as the
 document authors.  All rights reserved.
 This document is subject to BCP 78 and the IETF Trust's Legal
 Provisions Relating to IETF Documents
 (https://trustee.ietf.org/license-info) in effect on the date of
 publication of this document.  Please review these documents
 carefully, as they describe your rights and restrictions with respect
 to this document.  Code Components extracted from this document must
 include Revised BSD License text as described in Section 4.e of the
 Trust Legal Provisions and are provided without warranty as described
 in the Revised BSD License.

Table of Contents

 1.  Introduction
 2.  Aeronautical Communications
   2.1.  Problem Statement
   2.2.  Specifics
   2.3.  Challenges
   2.4.  The Need for Wireless
   2.5.  Requirements for RAW
     2.5.1.  Non-latency-critical Considerations
 3.  Amusement Parks
   3.1.  Use Case Description
   3.2.  Specifics
   3.3.  The Need for Wireless
   3.4.  Requirements for RAW
     3.4.1.  Non-latency-critical Considerations
 4.  Wireless for Industrial Applications
   4.1.  Use Case Description
   4.2.  Specifics
     4.2.1.  Control Loops
     4.2.2.  Monitoring and Diagnostics
   4.3.  The Need for Wireless
   4.4.  Requirements for RAW
     4.4.1.  Non-latency-critical Considerations
 5.  Professional Audio and Video
   5.1.  Use Case Description
   5.2.  Specifics
     5.2.1.  Uninterrupted Stream Playback
     5.2.2.  Synchronized Stream Playback
   5.3.  The Need for Wireless
   5.4.  Requirements for RAW
     5.4.1.  Non-latency-critical Considerations
 6.  Wireless Gaming
   6.1.  Use Case Description
   6.2.  Specifics
   6.3.  The Need for Wireless
   6.4.  Requirements for RAW
     6.4.1.  Non-latency-critical Considerations
 7.  Unmanned Aerial Vehicles and Vehicle-to-Vehicle Platooning and
         Control
   7.1.  Use Case Description
   7.2.  Specifics
   7.3.  The Need for Wireless
   7.4.  Requirements for RAW
     7.4.1.  Non-latency-critical Considerations
 8.  Edge Robotics Control
   8.1.  Use Case Description
   8.2.  Specifics
   8.3.  The Need for Wireless
   8.4.  Requirements for RAW
     8.4.1.  Non-latency-critical Considerations
 9.  Instrumented Emergency Medical Vehicles
   9.1.  Use Case Description
   9.2.  Specifics
   9.3.  The Need for Wireless
   9.4.  Requirements for RAW
     9.4.1.  Non-latency-critical Considerations
 10. Summary
 11. IANA Considerations
 12. Security Considerations
 13. Informative References
 Acknowledgments
 Authors' Addresses

1. Introduction

 Based on time, resource reservation, and policy enforcement by
 distributed shapers [RFC2475], Deterministic Networking (DetNet)
 provides the capability to carry specified unicast or multicast data
 streams for real-time applications with extremely low data loss rates
 and bounded latency so as to support time-sensitive and mission-
 critical applications on a converged enterprise infrastructure.
 DetNet aims at eliminating packet loss for a committed bandwidth,
 while ensuring a worst-case end-to-end latency, regardless of the
 network conditions and across technologies.  By leveraging lower
 layer (Layer 2 (L2) and below) capabilities, Layer 3 (L3) can exploit
 the use of a service layer, steering over multiple technologies and
 using media independent signaling to provide high reliability,
 precise time delivery, and rate enforcement.  DetNet can be seen as a
 set of new Quality of Service (QoS) guarantees of worst-case
 delivery.  IP networks become more deterministic when the effects of
 statistical multiplexing (jitter and collision loss) are mostly
 eliminated.  This requires a tight control of the physical resources
 to maintain the amount of traffic within the physical capabilities of
 the underlying technology, e.g., by using time-shared resources
 (bandwidth and buffers) per circuit, by shaping or scheduling the
 packets at every hop, or by using a combination of these techniques.
 Key attributes of DetNet include:
  • time synchronization on all the nodes,
  • multi-technology path with co-channel interference minimization,
  • frame preemption and guard time mechanisms to ensure a worst-case

delay, and

  • new traffic shapers, both within and at the edge, to protect the

network.

 Wireless operates on a shared medium, and transmissions cannot be
 guaranteed to be fully deterministic due to uncontrolled
 interferences, including self-induced multipath fading.  The term RAW
 stands for "Reliable and Available Wireless" and refers to the
 mechanisms aimed for providing high reliability and availability for
 IP connectivity over a wireless medium.  Making wireless reliable and
 available is even more challenging than it is with wires, due to the
 numerous causes of loss in transmission that add up to the congestion
 losses and due to the delays caused by overbooked shared resources.
 The wireless and wired media are fundamentally different at the
 physical level.  While the generic Problem Statement in [RFC8557] for
 DetNet applies to the wired as well as the wireless medium, the
 methods to achieve RAW necessarily differ from those used to support
 Time-Sensitive Networking over wires, e.g., due to the wireless radio
 channel specifics.
 So far, open standards for DetNet have prevalently been focused on
 wired media, with Audio Video Bridging (AVB) and Time-Sensitive
 Networking (TSN) at the IEEE and DetNet [RFC8655] at the IETF.
 However, wires cannot be used in several cases, including mobile or
 rotating devices, rehabilitated industrial buildings, wearable or in-
 body sensory devices, vehicle automation, and multiplayer gaming.
 Purpose-built wireless technologies such as [ISA100], which
 incorporates IPv6, were developed and deployed to cope with the lack
 of open standards, but they yield a high cost in Operational
 Expenditure (OPEX) and Capital Expenditure (CAPEX) and are limited to
 very few industries, e.g., process control, concert instruments, or
 racing.
 This is now changing (as detailed in [RAW-TECHNOS]):
  • IMT-2020 has recognized Ultra-Reliable Low Latency Communication

(URLLC) as a key functionality for the upcoming 5G.

  • IEEE 802.11 has identified a set of real applications

[IEEE80211RTA], which may use the IEEE802.11 standards. They

    typically emphasize strict end-to-end delay requirements.
  • The IETF has produced an IPv6 stack for IEEE Std. 802.15.4 Time-

Slotted Channel Hopping (TSCH) and an architecture [RFC9030] that

    enables RAW on a shared MAC.
 Experiments have already been conducted with IEEE802.1 TSN over
 IEEE802.11be [IEEE80211BE].  This mode enables time synchronization
 and time-aware scheduling (trigger based access mode) to support TSN
 flows.
 This document extends the "Deterministic Networking Use Cases"
 document [RFC8578] and describes several additional use cases that
 require "reliable/predictable and available" flows over wireless
 links and possibly complex multi-hop paths called "Tracks".  This is
 covered mainly by the "Wireless for Industrial Applications"
 (Section 5 of [RFC8578]) use case, as the "Cellular Radio" (Section 6
 of [RFC8578]) is mostly dedicated to the (wired) link part of a Radio
 Access Network (RAN).  Whereas, while the "Wireless for Industrial
 Applications" use case certainly covers an area of interest for RAW,
 it is limited to IPv6 over the TSCH mode of IEEE 802.15.4e (6TiSCH),
 and thus, its scope is narrower than the use cases described next in
 this document.

2. Aeronautical Communications

 Aircraft are currently connected to Air-Traffic Control (ATC) and
 Airline Operational Control (AOC) via voice and data communication
 systems through all phases of a flight.  Within the airport terminal,
 connectivity is focused on high-bandwidth communications, whereas en
 route it's focused on high reliability, robustness, and range.

2.1. Problem Statement

 Up to 2020, civil air traffic had been growing constantly at a
 compound rate of 5.8% per year [ACI19], and despite the severe impact
 of the COVID-19 pandemic, air-traffic growth is expected to resume
 very quickly in post-pandemic times [IAT20] [IAC20].  Thus, legacy
 systems in Air-Traffic Management (ATM) are likely to reach their
 capacity limits, and the need for new aeronautical communication
 technologies becomes apparent.  Especially problematic is the
 saturation of VHF band in high density areas in Europe, the US, and
 Asia [SESAR] [FAA20], calling for suitable new digital approaches
 such as the Aeronautical Mobile Airport Communications System
 (AeroMACS) for airport communications, SatCOM for remote domains, and
 the L-band Digital Aeronautical Communication System (LDACS) as the
 long-range terrestrial aeronautical communication system.  Making the
 frequency spectrum's usage a more efficient transition from analog
 voice to digital data communication [PLA14] is necessary to cope with
 the expected growth of civil aviation and its supporting
 infrastructure.  A promising candidate for long-range terrestrial
 communications, already in the process of being standardized in the
 International Civil Aviation Organization (ICAO), is LDACS [ICAO2022]
 [RFC9372].
 Note that the large scale of the planned Low Earth Orbit (LEO)
 constellations of satellites can provide fast end-to-end latency
 rates and high data-rates at a reasonable cost, but they also pose
 challenges, such as frequent handovers, high interference, and a
 diverse range of system users, which can create security issues since
 both safety-critical and not safety-critical communications can take
 place on the same system.  Some studies suggest that LEO
 constellations could be a complete solution for aeronautical
 communications, but they do not offer solutions for the critical
 issues mentioned earlier.  Additionally, of the three communication
 domains defined by ICAO, only passenger entertainment services can
 currently be provided using these constellations.  Safety-critical
 aeronautical communications require reliability levels above 99.999%,
 which is higher than that required for regular commercial data links.
 Therefore, addressing the issues with LEO-based SatCOM is necessary
 before these solutions can reliably support safety-critical data
 transmission [Maurer2022].

2.2. Specifics

 During the creation process of a new communication system, analog
 voice is replaced by digital data communication.  This sets a
 paradigm shift from analog to digital wireless communications and
 supports the related trend towards increased autonomous data
 processing that the Future Communications Infrastructure (FCI) in
 civil aviation must provide.  The FCI is depicted in Figure 1:
  Satellite
 #         #
 #          # #
 #            #   #
 #             #      #
 #               #        #
 #                #          #
 #                  #            #
 # Satellite-based   #              #
 #   Communications   #                 #
 #      SatCOM (#)     #                   #
 #                      #                    Aircraft
 #                       #                 %         %
 #                        #              %             %
 #                         #           %     Air-Air     %
 #                          #        %     Communications   %
 #                           #     %         LDACS A/A (%)    %
 #                           #   %                              %
 #                            Aircraft  % % % % % % % % % %  Aircraft
 #                                 |           Air-Ground           |
 #                                 |         Communications         |
 #                                 |           LDACS A/G (|)        |
 #      Communications in          |                                |
 #    and around airports          |                                |
 #         AeroMACS (-)            |                                |
 #                                 |                                |
 #         Aircraft-------------+  |                                |
 #                              |  |                                |
 #                              |  |                                |
 #         Ground network       |  |         Ground network         |
 SatCOM <---------------------> Airport <----------------------> LDACS
 ground                          ground                         ground
 transceiver                   transceiver                 transceiver
        Figure 1: The Future Communication Infrastructure (FCI)
 FCI includes:
  • AeroMACS for airport and terminal maneuvering area domains,
  • LDACS Air/Ground for terminal maneuvering area and en route

domains,

  • LDACS Air/Ground for en route or oceanic, remote, and polar

regions, and

  • SatCOM for oceanic, remote, and polar regions.

2.3. Challenges

 This paradigm change brings a lot of new challenges:
  • Efficiency: It is necessary to keep latency, time, and data

overhead of new aeronautical data links to a minimum.

  • Modularity: Systems in avionics usually operate for up to 30

years. Thus, solutions must be modular, easily adaptable, and

    updatable.
  • Interoperability: All 192 members of the ICAO must be able to use

these solutions.

  • Dynamicity: The communication infrastructure needs to accommodate

mobile devices (airplanes) that move extremely fast.

2.4. The Need for Wireless

 In a high-mobility environment, such as aviation, the envisioned
 solutions to provide worldwide coverage of data connections with in-
 flight aircraft require a multi-system, multi-link, multi-hop
 approach.  Thus, air, ground, and space-based data links that provide
 these technologies will have to operate seamlessly together to cope
 with the increasing needs of data exchange between aircraft, air-
 traffic controller, airport infrastructure, airlines, air network
 service providers (ANSPs), and so forth.  Wireless technologies have
 to be used to tackle this enormous need for a worldwide digital
 aeronautical data link infrastructure.

2.5. Requirements for RAW

 Different safety levels need to be supported.  All network traffic
 handled by the Airborne Internet Protocol Suite (IPS) System are not
 equal, and the QoS requirements of each network traffic flow must be
 considered n order to avoid having to support QoS requirements at the
 granularity of data flows.  These flows are grouped into classes that
 have similar requirements, following the Diffserv approach
 [ARINC858P1].  These classes are referred to as Classes of Service
 (CoS), and the flows within a class are treated uniformly from a QoS
 perspective.  Currently, there are at least eight different priority
 levels (CoS) that can be assigned to packets.  For example, a high-
 priority message requiring low latency and high resiliency could be a
 "WAKE" warning indicating two aircraft are dangerously close to each
 other, while a less safety-critical message with low-to-medium
 latency requirements could be the "WXGRAPH" service providing
 graphical weather data.
 Overhead needs to be kept to a minimum since aeronautical data links
 provide comparatively small data rates on the order of kbit/s.
 Policy needs to be supported when selecting data links.  The focus of
 RAW here should be on the selectors that are responsible for the
 track a packet takes to reach its end destination.  This would
 minimize the amount of routing information that must travel inside
 the network because of precomputed routing tables, with the selector
 being responsible for choosing the most appropriate option according
 to policy and safety.

2.5.1. Non-latency-critical Considerations

 Achieving low latency is a requirement for aeronautics
 communications, though the expected latency is not extremely low, and
 what is important is to keep the overall latency bounded under a
 certain threshold.  Low latency in LDACS communications [RFC9372]
 translates to a latency in the Forward Link (FL - Ground -> Air) of
 30-90 ms and a latency in the Reverse Link (RL - Air -> Ground) of
 60-120 ms.  This use case is not latency critical from that view
 point.  On the other hand, given the controlled environment, end-to-
 end mechanisms can be applied to guarantee bounded latency where
 needed.

3. Amusement Parks

3.1. Use Case Description

 The digitalization of amusement parks is expected to significantly
 decrease the cost for maintaining the attractions.  Such deployment
 is a mix between multimedia (e.g., Virtual and Augmented Reality and
 interactive video environments) and non-multimedia applications (e.g,
 access control, industrial automation for a roller coaster).
 Attractions may rely on a large set of sensors and actuators, which
 react in real time.  Typical applications comprise:
  • Emergency: the safety of the operators and visitors has to be

preserved, and the attraction must be stopped appropriately when a

    failure is detected.
  • Video: augmented and virtual realities are integrated in the

attraction. Wearable mobile devices (e.g., glasses and virtual

    reality headsets) need to offload one part of the processing
    tasks.
  • Real-time interactions: visitors may interact with an attraction,

like in a real-time video game. The visitors may virtually

    interact with their environment, triggering actions in the real
    world (through actuators) [KOB12].
  • Geolocation: visitors are tracked with a personal wireless tag, so

that their user experience is improved. This requires special

    care to ensure that visitors' privacy is not breached, and users
    are anonymously tracked.
  • Predictive maintenance: statistics are collected to predict the

future failures or to compute later more complex statistics about

    the attraction's usage, the downtime, etc.
  • Marketing: to improve the customer experience, owners may collect

a large amount of data to understand the behavior and the choices

    of their clients.

3.2. Specifics

 Amusement parks comprise a variable number of attractions, mostly
 outdoor, over a large geographical area.  The IT infrastructure is
 typically multiscale:
  • Local area: The sensors and actuators controlling the attractions

are colocated. Control loops trigger only local traffic, with a

    small end-to-end delay, typically less than 10 ms, like classical
    industrial systems [IEEE80211RTA].
  • Wearable devices: Wearable mobile devices are free to move in the

park. They exchange traffic locally (identification,

    personalization, multimedia) or globally (billing, child-
    tracking).
  • Edge computing: Computationally intensive applications offload

some tasks. Edge computing seems to be an efficient way to

    implement real-time applications with offloading.  Some non-time-
    critical tasks may rather use the cloud (predictive maintenance,
    marketing).

3.3. The Need for Wireless

 Removing cables helps to easily change the configuration of the
 attractions or upgrade parts of them at a lower cost.  The attraction
 can be designed modularly and can upgrade or insert novel modules
 later on in the life cycle of the attraction.  Novelty of attractions
 tends to increase the attractiveness of an amusement park,
 encouraging previous visitors to regularly visit the park.
 Some parts of the attraction are mobile, like trucks of a roller-
 coaster or robots.  Since cables are prone to frequent failures in
 this situation, wireless transmissions are recommended.
 Wearable devices are extensively used for a user experience
 personalization.  They typically need to support wireless
 transmissions.  Personal tags may help to reduce the operating costs
 [DISNEY15] and increase the number of charged services provided to
 the audience (e.g., VIP tickets or interactivity).  Some applications
 rely on more sophisticated wearable devices, such as digital glasses
 or Virtual Reality (VR) headsets for an immersive experience.

3.4. Requirements for RAW

 The network infrastructure must support heterogeneous traffic, with
 very different critical requirements.  Thus, flow isolation must be
 provided.
 The transmissions must be scheduled appropriately, even in the
 presence of mobile devices.  While [RFC9030] already proposes an
 architecture for synchronized, IEEE Std. 802.15.4 Time-Slotted
 Channel Hopping (TSCH) networks, the industry requires a multi-
 technology solution that is able to guarantee end-to-end requirements
 across heterogeneous technologies with strict Service Level Agreement
 (SLA) requirements.
 Nowadays, long-range wireless transmissions are used mostly for best-
 effort traffic.  On the contrary, [IEEE802.1AS] is used for critical
 flows using Ethernet devices.  However, we need an IP-enabled
 technology to interconnect large areas, independent of the Physical
 (PHY) and Medium Access Control (MAC) layers.
 It is expected that several different technologies (long vs. short
 range) are deployed, which have to cohabit the same area.  Thus, we
 need to provide L3 mechanisms able to exploit multiple co-interfering
 technologies (i.e., different radio technologies using overlapping
 spectrum, and therefore, potentially interfering with each other).
 It is worth noting that low-priority flows (e.g., predictive
 maintenance, marketing) are delay tolerant; a few minutes or even
 hours would be acceptable.  While classical unscheduled wireless
 networks already accommodate best-effort traffic, this would force
 several colocated and subefficient deployments.  Unused resources
 could rather be used for low-priority flows.  Indeed, allocated
 resources are consuming energy in most scheduled networks, even if no
 traffic is transmitted.

3.4.1. Non-latency-critical Considerations

 While some of the applications in this use case involve control loops
 (e.g., sensors and actuators) that require bounded latencies below 10
 ms that can therefore be considered latency critical, there are other
 applications as well that mostly demand reliability (e.g., safety-
 related or maintenance).

4. Wireless for Industrial Applications

4.1. Use Case Description

 A major use case for networking in industrial environments is the
 control networks where periodic control loops operate between a
 collection of sensors that measure a physical property (such as the
 temperature of a fluid), a Programmable Logic Controller (PLC) that
 decides on an action (such as "warm up the mix"), and actuators that
 perform the required action (such as the injection of power in a
 resistor).

4.2. Specifics

4.2.1. Control Loops

 Process Control designates continuous processing operations, like
 heating oil in a refinery or mixing up soda.  Control loops in the
 Process Control industry operate at a very low rate, typically four
 times per second.  Factory Automation, on the other hand, deals with
 discrete goods, such as individual automobile parts, and requires
 faster loops, to the rate of milliseconds.  Motion control that
 monitors dynamic activities may require even faster rates on the
 order of and below the millisecond.
 In all those cases, a packet must flow reliably between the sensor
 and the PLC, be processed by the PLC, and be sent to the actuator
 within the control loop period.  In some particular use cases that
 inherit from analog operations, jitter might also alter the operation
 of the control loop.  A rare packet loss is usually admissible, but
 typically, a loss of multiple packets in a row will cause an
 emergency halt of the production and incur a high cost for the
 manufacturer.
 Additional details and use cases related to industrial applications
 and their RAW requirements can be found in [RAW-IND-REQS].

4.2.2. Monitoring and Diagnostics

 A secondary use case deals with monitoring and diagnostics.  This
 data is essential to improve the performance of a production line,
 e.g., by optimizing real-time processing or by maintenance windows
 using Machine Learning predictions.  For the lack of wireless
 technologies, some specific industries such as Oil and Gas have been
 using serial cables, literally by the millions, to perform their
 process optimization over the previous decades.  However, few
 industries would afford the associated cost.  One of the goals of the
 Industrial Internet of Things is to provide the same benefits to all
 industries, including SmartGrid, transportation, building,
 commercial, and medical.  This requires a cheap, available, and
 scalable IP-based access technology.
 Inside the factory, wires may already be available to operate the
 control network.  However, monitoring and diagnostics data are not
 welcome in that network for several reasons.  On the one hand, it is
 rich and asynchronous, meaning that it may influence the
 deterministic nature of the control operations and impact the
 production.  On the other hand, this information must be reported to
 the operators over IP, which means the potential for a security
 breach via the interconnection of the Operational Technology network
 with the Internet Technology network and the potential of a rogue
 access.

4.3. The Need for Wireless

 Wires used on a robot arm are prone to breakage, after a few thousand
 flexions, a lot faster than a power cable that is wider in diameter
 and more resilient.  In general, wired networking and mobile parts
 are not a good match, mostly in the case of fast and recurrent
 activities, as well as rotation.
 When refurbishing older premises that were built before the Internet
 age, power is usually available everywhere, but data is not.  It is
 often impractical, time consuming and expensive to deploy an Ethernet
 fabric across walls and between buildings.  Deploying a wire may take
 months and cost tens of thousands of US Dollars.
 Even when wiring exists, like in the case of an existing control
 network, asynchronous IP packets, such as diagnostics, may not be
 welcome for operational and security reasons.  For those packets, the
 option to create a parallel wireless network offers a credible
 solution that can scale with the many sensors and actuators that
 equip every robot, valve, and fan that are deployed on the factory
 floor.  It may also help detect and prevent a failure that could
 impact the production, like the degradation (vibration) of a cooling
 fan on the ceiling.  IEEE Std. 802.15.4 TSCH [RFC7554] is a promising
 technology for that purpose, mostly if the scheduled operations
 enable the use of the same network by asynchronous and deterministic
 flows in parallel.

4.4. Requirements for RAW

 As stated by the "Deterministic Networking Problem Statement"
 [RFC8557], a deterministic network is backwards compatible with
 (capable of transporting) statistically multiplexed traffic while
 preserving the properties of the accepted deterministic flows.  While
 the "6TiSCH Architecture" [RFC9030] serves that requirement, the work
 at 6TiSCH was focused on best-effort IPv6 packet flows.  RAW should
 be able to lock so-called "hard cells" (i.e., scheduled cells
 [6TiSCH-TERMS]) for use by a centralized scheduler and leverage time
 and spatial diversity over a graph of end-to-end paths called a
 "Track" that is based on those cells.
 Over recent years, major industrial protocols have been migrating
 towards Ethernet and IP.  (For example, [ODVA] with EtherNet/IP [EIP]
 and [PROFINET], where ODVA is the organization that supports network
 technologies built on the Common Industrial Protocol (CIP) including
 EtherNet/IP.)  In order to unleash the full power of the IP hourglass
 model, it should be possible to deploy any application over any
 network that has the physical capacity to transport the industrial
 flow, regardless of the MAC/PHY technology, wired, or wireless, and
 across technologies.  RAW mechanisms should be able to set up a Track
 over a wireless access segment and a wired or wireless backbone to
 report both sensor data and critical monitoring within a bounded
 latency and should be able to maintain the high reliability of the
 flows over time.  It is also important to ensure that RAW solutions
 are interoperable with existing wireless solutions in place and with
 legacy equipment whose capabilities can be extended using
 retrofitting.  Maintainability, as a broader concept than
 reliability, is also important in industrial scenarios [MAR19].

4.4.1. Non-latency-critical Considerations

 Monitoring and diagnostics applications do not require latency-
 critical communications but demand reliable and scalable
 communications.  On the other hand, process-control applications
 involve control loops that require a bounded latency and, thus, are
 latency critical.  However, they can be managed end-to-end, and
 therefore DetNet mechanisms can be applied in conjunction with RAW
 mechanisms.

5. Professional Audio and Video

5.1. Use Case Description

 Many devices support audio and video streaming [RFC9317] by employing
 802.11 wireless LAN.  Some of these applications require low latency
 capability, for instance, when the application provides interactive
 play or when the audio plays in real time -- meaning being live for
 public addresses in train stations or in theme parks.
 The professional audio and video industry (ProAV) includes:
  • Virtual Reality / Augmented Reality (VR/AR)
  • Production and post-production systems, such as CD and Blu-ray

disk mastering.

  • Public address, media, and emergency systems at large venues

(e.g., airports, train stations, stadiums, and theme parks).

5.2. Specifics

5.2.1. Uninterrupted Stream Playback

 Considering the uninterrupted audio or video stream, a potential
 packet loss during the transmission of audio or video flows cannot be
 tackled by re-trying the transmission, as it is done with file
 transfer, because by the time the lost packet has been identified, it
 is too late to proceed with packet re-transmission.  Buffering might
 be employed to provide a certain delay that will allow for one or
 more re-transmissions.  However, such an approach is not viable in
 applications where delays are not acceptable.

5.2.2. Synchronized Stream Playback

 In the context of ProAV over packet networks, latency is the time
 between the transmitted signal over a stream and its reception.
 Thus, for sound to remain synchronized to the movement in the video,
 the latency of both the audio and video streams must be bounded and
 consistent.

5.3. The Need for Wireless

 Audio and video devices need the wireless communication to support
 video streaming via IEEE 802.11 wireless LAN, for instance.  Wireless
 communications provide huge advantages in terms of simpler
 deployments in many scenarios where the use of a wired alternative
 would not be feasible.  Similarly, in live events, mobility support
 makes wireless communications the only viable approach.
 Deployed announcement speakers, for instance, along the platforms of
 the train stations, need the wireless communication to forward the
 audio traffic in real time.  Most train stations are already built,
 and deploying novel cables for each novel service seems expensive.

5.4. Requirements for RAW

 The network infrastructure needs to support heterogeneous types of
 traffic (including QoS).
 Content delivery must have bounded latency (to the lowest possible
 latency).
 The deployed network topology should allow for multipath.  This will
 enable for multiple streams to have different (and multiple) paths
 (Tracks) through the network to support redundancy.

5.4.1. Non-latency-critical Considerations

 For synchronized streaming, latency must be bounded.  Therefore,
 depending on the actual requirements, this can be considered as
 "latency critical".  However, the most critical requirement of this
 use case is reliability, which can be achieved by the network
 providing redundancy.  Note that in many cases, wireless is only
 present in the access where RAW mechanisms could be applied, but
 other wired segments are also involved (like the Internet), and
 therefore latency cannot be guaranteed.

6. Wireless Gaming

6.1. Use Case Description

 The gaming industry includes [IEEE80211RTA] real-time mobile gaming,
 wireless console gaming, wireless gaming controllers, and cloud
 gaming.  Note that they are not mutually exclusive (e.g., a console
 can connect wirelessly to the Internet to play a cloud game).  For
 RAW, wireless console gaming is the most relevant one.  We next
 summarize the four:
  • Real-time mobile gaming:
    Real-time mobile gaming is very sensitive to network latency and
    stability.  The mobile game can connect multiple players together
    in a single game session and exchange data messages between game
    server and connected players.  Real-time means the feedback should
    present on-screen as users operate in-game.  For good game
    experience, the end-to-end latency plus game servers processing
    time must be the same for all players and should not be noticeable
    as the game is played.  RAW technologies might help in keeping
    latencies low on the wireless segments of the communication.
  • Wireless console gaming:
    While gamers may use a physical console, interactions with a
    remote server may be required for online games.  Most of the
    gaming consoles today support Wi-Fi 5 but may benefit from a
    scheduled access with Wi-Fi 6 in the future.  Previous Wi-Fi
    versions have an especially bad reputation among the gaming
    community, the main reasons being high latency, lag spikes, and
    jitter.
  • Wireless Gaming controllers:
    Most controllers are now wireless for the freedom of movement.
    Controllers may interact with consoles or directly with the gaming
    server in the cloud.  A low and stable end-to-end latency is here
    of predominant importance.
  • Cloud Gaming:
    Cloud gaming requires low-latency capability as the user commands
    in a game session are sent back to the cloud server.  Then, the
    cloud server updates the game context depending on the received
    commands, renders the picture/video to be displayed on the user
    devices, and streams the picture/video content to the user
    devices.  User devices might very likely be connected wirelessly.

6.2. Specifics

 While a lot of details can be found at [IEEE80211RTA], we next
 summarize the main requirements in terms of latency, jitter, and
 packet loss:
  • Intra Basic Service Set (BSS) latency is less than 5 ms.
  • Jitter variance is less than 2 ms.
  • Packet loss is less than 0.1%.

6.3. The Need for Wireless

 Gaming is evolving towards wireless, as players demand being able to
 play anywhere, and the game requires a more immersive experience
 including body movements.  Besides, the industry is changing towards
 playing from mobile phones, which are inherently connected via
 wireless technologies.  Wireless controllers are the rule in modern
 gaming, with increasingly sophisticated interactions (e.g., haptic
 feedback, augmented reality).

6.4. Requirements for RAW

 Time-sensitive networking extensions:
    Extensions, such as time-aware shaping and redundancy, can be
    explored to address congestion and reliability problems present in
    wireless networks.  As an example, in haptics, it is very
    important to minimize latency failures.
 Priority tagging (Stream identification):
    One basic requirement to provide better QoS for time-sensitive
    traffic is the capability to identify and differentiate time-
    sensitive packets from other (like best-effort) traffic.
 Time-aware shaping:
    This capability (defined in IEEE 802.1Qbv) consists of gates to
    control the opening and closing of queues that share a common
    egress port within an Ethernet switch.  A scheduler defines the
    times when each queue opens or closes, therefore, eliminating
    congestion and ensuring that frames are delivered within the
    expected latency bounds.  Though, note that while this requirement
    needs to be signaled by RAW mechanisms, it would actually be
    served by the lower layer.
 Dual/multiple link:
    Due to the fact that competitions and interference are common and
    hardly in control under wireless network, to improve the latency
    stability, dual/multiple link proposal is brought up to address
    this issue.
 Admission Control:
    Congestion is a major cause of high/variable latency, and it is
    well known that if the traffic load exceeds the capability of the
    link, QoS will be degraded.  QoS degradation may be acceptable for
    many applications today.  However, emerging time-sensitive
    applications are highly susceptible to increased latency and
    jitter.  To better control QoS, it is important to control access
    to the network resources.

6.4.1. Non-latency-critical Considerations

 Depending on the actual scenario, and on use of Internet to
 interconnect different users, the communication requirements of this
 use case might be considered as latency critical due to the need of
 bounded latency.  However, note that, in most of these scenarios,
 part of the communication path is not wireless, and DetNet mechanisms
 cannot be applied easily (e.g., when the public Internet is
 involved), and therefore, reliability is the critical requirement.

7. Unmanned Aerial Vehicles and Vehicle-to-Vehicle Platooning and

  Control

7.1. Use Case Description

 Unmanned Aerial Vehicles (UAVs) are becoming very popular for many
 different applications, including military and civil use cases.  The
 term "drone" is commonly used to refer to a UAV.
 UAVs can be used to perform aerial surveillance activities, traffic
 monitoring (i.e., the Spanish traffic control has recently introduced
 a fleet of drones for quicker reactions upon traffic congestion
 related events [DGT2021]), support of emergency situations, and even
 transporting of small goods (e.g., medicine in rural areas).  Note
 that the surveillance and monitoring application would have to comply
 with local regulations regarding location privacy of users.
 Different considerations have to be applied when surveillance is
 performed for traffic rules enforcement (e.g., generating fines), as
 compared to when traffic load is being monitored.
 Many types of vehicles, including UAVs but also others, such as cars,
 can travel in platoons, driving together with shorter distances
 between vehicles to increase efficiency.  Platooning imposes certain
 vehicle-to-vehicle considerations, most of these are applicable to
 both UAVs and other vehicle types.
 UAVs and other vehicles typically have various forms of wireless
 connectivity:
  • Cellular: for communication with the control center, remote

maneuvering, and monitoring of the drone;

  • IEEE 802.11: for inter-drone communications (i.e., platooning) and

providing connectivity to other devices (i.e., acting as Access

    Point).
 Note that autonomous cars share many of the characteristics of the
 aforementioned UAV case.  Therefore, it is of interest for RAW.

7.2. Specifics

 Some of the use cases and tasks involving UAVs require coordination
 among UAVs.  Others involve complex computing tasks that might not be
 performed using the limited computing resources that a drone
 typically has.  These two aspects require continuous connectivity
 with the control center and among UAVs.
 Remote maneuvering of a drone might be performed over a cellular
 network in some cases, but there are situations that need very low
 latency and deterministic behavior of the connectivity.  Examples
 involve platooning of drones or sharing of computing resources among
 drones (like a drone offloading some function to a neighboring
 drone).

7.3. The Need for Wireless

 UAVs cannot be connected through any type of wired media, so it is
 obvious that wireless is needed.

7.4. Requirements for RAW

 The network infrastructure is composed of the UAVs themselves,
 requiring self-configuration capabilities.
 Heterogeneous types of traffic need to be supported, from extremely
 critical traffic types requiring ultra-low latency and high
 resiliency to traffic requiring low-to-medium latency.
 When a given service is decomposed into functions (which are hosted
 at different UAVs and chained), each link connecting two given
 functions would have a well-defined set of requirements (e.g.,
 latency, bandwidth, and jitter) that must be met.

7.4.1. Non-latency-critical Considerations

 Today's solutions keep the processing operations that are critical
 local (i.e., they are not offloaded).  Therefore, in this use case,
 the critical requirement is reliability, and, only for some
 platooning and inter-drone communications, latency is critical.

8. Edge Robotics Control

8.1. Use Case Description

 The edge robotics scenario consists of several robots, deployed in a
 given area (like a shopping mall) and inter-connected via an access
 network to a network edge device or a data center.  The robots are
 connected to the edge so that complex computational activities are
 not executed locally at the robots but offloaded to the edge.  This
 brings additional flexibility in the type of tasks that the robots
 perform, reduces the costs of robot-manufacturing (due to their lower
 complexity), and enables complex tasks involving coordination among
 robots (that can be more easily performed if robots are centrally
 controlled).
 Simple examples of the use of multiple robots are cleaning, video
 surveillance (note that this have to comply with local regulations
 regarding user privacy at the application level), search and rescue
 operations, and delivering of goods from warehouses to shops.
 Multiple robots are simultaneously instructed to perform individual
 tasks by moving the robotic intelligence from the robots to the
 network's edge.  That enables easy synchronization, scalable
 solution, and on-demand option to create flexible fleet of robots.
 Robots would have various forms of wireless connectivity:
  • Cellular: as an additional communication link to the edge, though

primarily as backup, since ultra-low latency is needed.

  • IEEE 802.11: for connection to the edge and also inter-robot

communications (i.e., for coordinated actions).

8.2. Specifics

 Some of the use cases and tasks involving robots might benefit from
 decomposition of a service into small functions that are distributed
 and chained among robots and the edge.  These require continuous
 connectivity with the control center and among drones.
 Robot control is an activity requiring very low latency (0.5-20 ms
 [Groshev2021]) between the robot and the location where the control
 intelligence resides (which might be the edge or another robot).

8.3. The Need for Wireless

 Deploying robots in scenarios such as shopping malls for the
 applications mentioned cannot be done via wired connectivity.

8.4. Requirements for RAW

 The network infrastructure needs to support heterogeneous types of
 traffic, from robot control to video streaming.
 When a given service is decomposed into functions (which are hosted
 at different UAVs and chained), each link connecting two given
 functions would have a well-defined set of requirements (e.g.,
 latency, bandwidth, and jitter) that must be met.

8.4.1. Non-latency-critical Considerations

 This use case might combine multiple communication flows, with some
 of them being latency critical (like those related to robot-control
 tasks).  Note that there are still many communication flows (like
 some offloading tasks) that only demand reliability and availability.

9. Instrumented Emergency Medical Vehicles

9.1. Use Case Description

 An instrumented ambulance would have one or multiple network segments
 that are connected to end systems such as:
  • vital signs sensors attached to the casualty in the ambulance to

relay medical data to hospital emergency room,

  • a radio-navigation sensor to relay position data to various

destinations including dispatcher,

  • voice communication for ambulance attendant (likely to consult

with ER doctor), and

  • voice communication between driver and dispatcher.
 The LAN needs to be routed through radio-WANs (a radio network in the
 interior of a network, i.e., it is terminated by routers) to complete
 the network linkage.

9.2. Specifics

 What we have today is multiple communication systems to reach the
 vehicle via:
  • a dispatching system,
  • a cellphone for the attendant,
  • a special purpose telemetering system for medical data,
  • etc.
 This redundancy of systems does not contribute to availability.
 Most of the scenarios involving the use of an instrumented ambulance
 are composed of many different flows, each of them with slightly
 different requirements in terms of reliability and latency.
 Destinations might be either the ambulance itself (local traffic), a
 near edge cloud, or the general Internet/cloud.  Special care (at
 application level) have to be paid to ensure that sensitive data is
 not disclosed to unauthorized parties by properly securing traffic
 and authenticating the communication ends.

9.3. The Need for Wireless

 Local traffic between the first responders and ambulance staff and
 the ambulance equipment cannot be done via wired connectivity as the
 responders perform initial treatment outside of the ambulance.  The
 communications from the ambulance to external services must be
 wireless as well.

9.4. Requirements for RAW

 We can derive some pertinent requirements from this scenario:
  • High availability of the internetwork is required. The exact

level of availability depends on the specific deployment scenario,

    as not all emergency agencies share the same type of instrumented
    emergency vehicles.
  • The internetwork needs to operate in damaged state (e.g., during

an earthquake aftermath, heavy weather, a wildfire, etc.). In

    addition to continuity of operations, rapid restore is a needed
    characteristic.
  • The radio-WAN has characteristics similar to the cellphone's –

the vehicle will travel from one radio coverage area to another,

    thus requiring some hand-off approach.

9.4.1. Non-latency-critical Considerations

 In this case, all applications identified do not require latency-
 critical communication but do need high reliability and availability.

10. Summary

 This document enumerates several use cases and applications that need
 RAW technologies, focusing on the requirements from reliability,
 availability, and latency.  While some use cases are latency
 critical, there are also several applications that are not latency
 critical but do pose strict reliability and availability
 requirements.

11. IANA Considerations

 This document has no IANA actions.

12. Security Considerations

 This document covers several representative applications and network
 scenarios that are expected to make use of RAW technologies.  Each of
 the potential RAW use cases will have security considerations from
 both the use-specific perspective and the RAW technology perspective.
 [RFC9055] provides a comprehensive discussion of security
 considerations in the context of DetNet, which are generally also
 applicable to RAW.

13. Informative References

 [6TiSCH-TERMS]
            Palattella, MR., Ed., Thubert, P., Watteyne, T., and Q.
            Wang, "Terms Used in IPv6 over the TSCH mode of IEEE
            802.15.4e", Work in Progress, Internet-Draft, draft-ietf-
            6tisch-terminology-10, 2 March 2018,
            <https://datatracker.ietf.org/doc/html/draft-ietf-6tisch-
            terminology-10>.
 [ACI19]    Airports Council International, "Annual World Airport
            Traffic Report, 2019", 2019,
            <https://store.aci.aero/product/annual-world-airport-
            traffic-report-2019/>.
 [ARINC858P1]
            SAE International, "Internet Protocol Suite (IPS) for
            Aeronautical Safety Services Part 1 Airborne IPS System
            Technical Requirements", ARINC858P1, June 2021,
            <https://www.sae.org/standards/content/arinc858p1/>.
 [DGT2021]  Menéndez, J., "Drones: así es la vigilancia" [Drones: this
            is surveillance], January 2021,
            <https://revista.dgt.es/es/reportajes/2021/01ENERO/0126-
            Como-funciona-un-operativo-con-drones.shtml>.
 [DISNEY15] Kuang, C., "Disney's $1 Billion Bet on a Magical
            Wristband", March 2015,
            <https://www.wired.com/2015/03/disney-magicband/>.
 [EIP]      ODVA, "EtherNet/IP | ODVA Technologies | Industrial
            Automation", <https://www.odva.org/technology-standards/
            key-technologies/ethernet-ip/>.
 [FAA20]    U.S. Department of Transportation: Federal Aviation
            Administration (FAA), "Next Generation Air Transportation
            System (NextGen)", <https://www.faa.gov/nextgen/>.
 [Groshev2021]
            Groshev, M., Guimarães, C., de la Oliva, A., and R. Gazda,
            "Dissecting the Impact of Information and Communication
            Technologies on Digital Twins as a Service", IEEE Access,
            Volume 9, DOI 10.1109/ACCESS.2021.3098109, July 2021,
            <https://doi.org/10.1109/ACCESS.2021.3098109>.
 [IAC20]    Iacus, S., Natale, F., Santamaria, C., Spyratos, S., and
            M. Vespe, "Estimating and projecting air passenger traffic
            during the COVID-19 coronavirus outbreak and its socio-
            economic impact", Safety Science, Volume 129,
            DOI 10.1016/j.ssci.2020.104791, September 2020,
            <https://doi.org/10.1016/j.ssci.2020.104791>.
 [IAT20]    IATA, "Economic Performance of the Airline Industry",
            November 2020, <https://www.iata.org/en/iata-
            repository/publications/economic-reports/airline-industry-
            economic-performance---november-2020---report/>.
 [ICAO2022] International Civil Aviation Organization (ICAO), "CHAPTER
            13 L-Band Digital Aeronautical Communications System
            (LDACS)", International Standards and Recommended
            Practices, Annex 10 - Aeronautical Telecommunications,
            Volume III, Communication Systems, 2022,
            <https://www.ldacs.com/wp-content/uploads/2023/03/
            WP06.AppA-DCIWG-6-LDACS_SARPs.pdf>.
 [IEEE802.1AS]
            IEEE, "IEEE Standard for Local and Metropolitan Area
            Networks--Timing and Synchronization for Time-Sensitive
            Applications", DOI 10.1109/IEEESTD.2020.9121845, IEEE 
            802.1AS-2020, June 2020,
            <https://doi.org/10.1109/IEEESTD.2020.9121845>.
 [IEEE80211BE]
            Cavalcanti, D. and G. Venkatesan, "802.1 TSN over 802.11
            with updates from developments in 802.11be", IEEE plenary
            meeting, November 2020,
            <https://www.ieee802.org/1/files/public/docs2020/new-
            Cavalcanti-802-1TSN-over-802-11-1120-v02.pdf>.
 [IEEE80211RTA]
            IEEE standard for Information Technology, "IEEE 802.11
            Real Time Applications TIG Report", November 2018.
 [ISA100]   ISA, "ISA100, Wireless Systems for Automation",
            <https://www.isa.org/isa100/>.
 [KOB12]    Kober, J., Glisson, M., and M. Mistry, "Playing catch and
            juggling with a humanoid robot",
            DOI 10.1109/HUMANOIDS.2012.6651623, November 2012,
            <https://doi.org/10.1109/HUMANOIDS.2012.6651623>.
 [MAR19]    Martinez, B., Cano, C., and X. Vilajosana, "A Square Peg
            in a Round Hole: The Complex Path for Wireless in the
            Manufacturing Industry", IEEE Communications Magazine,
            Volume 57, Issue 4, DOI 10.1109/MCOM.2019.1800570, April
            2019, <https://doi.org/10.1109/MCOM.2019.1800570>.
 [Maurer2022]
            Mäurer, N., Guggemos, T., Ewert, T., Gräupl, T., Schmitt,
            C., and S. Grundner-Culemann, "Security in Digital
            Aeronautical Communications A Comprehensive Gap Analysis",
            International Journal of Critical Infrastructure
            Protection, Volume 38, DOI 10.1016/j.ijcip.2022.100549,
            September 2022,
            <https://doi.org/10.1016/j.ijcip.2022.100549>.
 [ODVA]     ODVA, "ODVA | Industrial Automation | Technologies and
            Standards", <https://www.odva.org/>.
 [PLA14]    Plass, S., Hermenier, R., Lücke, O., Gomez Depoorter, D.,
            Tordjman, T., Chatterton, M., Amirfeiz, M., Scotti, S.,
            Cheng, Y., Pillai, P., Gräupl, T., Durand, F., Murphy, K.,
            Marriott, A., and A. Zaytsev, "Flight Trial Demonstration
            of Seamless Aeronautical Networking", IEEE Communications
            Magazine, Volume 52, Issue 5,
            DOI 10.1109/MCOM.2014.6815902, May 2014,
            <https://doi.org/10.1109/MCOM.2014.6815902>.
 [PROFINET] PROFINET, "PROFINET Technology",
            <https://us.profinet.com/technology/profinet/>.
 [RAW-IND-REQS]
            Sofia, R. C., Kovatsch, M., and P. Mendes, "Requirements
            for Reliable Wireless Industrial Services", Work in
            Progress, Internet-Draft, draft-ietf-raw-industrial-
            requirements-00, 10 December 2021,
            <https://datatracker.ietf.org/doc/html/draft-ietf-raw-
            industrial-requirements-00>.
 [RAW-TECHNOS]
            Thubert, P., Ed., Cavalcanti, D., Vilajosana, X., Schmitt,
            C., and J. Farkas, "Reliable and Available Wireless
            Technologies", Work in Progress, Internet-Draft, draft-
            ietf-raw-technologies-08, 10 July 2023,
            <https://datatracker.ietf.org/doc/html/draft-ietf-raw-
            technologies-08>.
 [RFC2475]  Blake, S., Black, D., Carlson, M., Davies, E., Wang, Z.,
            and W. Weiss, "An Architecture for Differentiated
            Services", RFC 2475, DOI 10.17487/RFC2475, December 1998,
            <https://www.rfc-editor.org/info/rfc2475>.
 [RFC7554]  Watteyne, T., Ed., Palattella, M., and L. Grieco, "Using
            IEEE 802.15.4e Time-Slotted Channel Hopping (TSCH) in the
            Internet of Things (IoT): Problem Statement", RFC 7554,
            DOI 10.17487/RFC7554, May 2015,
            <https://www.rfc-editor.org/info/rfc7554>.
 [RFC8557]  Finn, N. and P. Thubert, "Deterministic Networking Problem
            Statement", RFC 8557, DOI 10.17487/RFC8557, May 2019,
            <https://www.rfc-editor.org/info/rfc8557>.
 [RFC8578]  Grossman, E., Ed., "Deterministic Networking Use Cases",
            RFC 8578, DOI 10.17487/RFC8578, May 2019,
            <https://www.rfc-editor.org/info/rfc8578>.
 [RFC8655]  Finn, N., Thubert, P., Varga, B., and J. Farkas,
            "Deterministic Networking Architecture", RFC 8655,
            DOI 10.17487/RFC8655, October 2019,
            <https://www.rfc-editor.org/info/rfc8655>.
 [RFC9030]  Thubert, P., Ed., "An Architecture for IPv6 over the Time-
            Slotted Channel Hopping Mode of IEEE 802.15.4 (6TiSCH)",
            RFC 9030, DOI 10.17487/RFC9030, May 2021,
            <https://www.rfc-editor.org/info/rfc9030>.
 [RFC9055]  Grossman, E., Ed., Mizrahi, T., and A. Hacker,
            "Deterministic Networking (DetNet) Security
            Considerations", RFC 9055, DOI 10.17487/RFC9055, June
            2021, <https://www.rfc-editor.org/info/rfc9055>.
 [RFC9317]  Holland, J., Begen, A., and S. Dawkins, "Operational
            Considerations for Streaming Media", RFC 9317,
            DOI 10.17487/RFC9317, October 2022,
            <https://www.rfc-editor.org/info/rfc9317>.
 [RFC9372]  Mäurer, N., Ed., Gräupl, T., Ed., and C. Schmitt, Ed.,
            "L-Band Digital Aeronautical Communications System
            (LDACS)", RFC 9372, DOI 10.17487/RFC9372, March 2023,
            <https://www.rfc-editor.org/info/rfc9372>.
 [SESAR]    SESAR, "SESAR Joint Undertaking",
            <https://www.sesarju.eu/>.

Acknowledgments

 Nils Mäurer, Thomas Gräupl, and Corinna Schmitt have contributed
 significantly to this document, providing input for the Aeronautical
 communication section.  Rex Buddenberg has also contributed to the
 document, providing input to the "Instrumented Emergency Medical
 Vehicles" section.
 The authors would like to thank Toerless Eckert, Xavi Vilajosana
 Guillen, Rute Sofia, Corinna Schmitt, Victoria Pritchard, John
 Scudder, Joerg Ott, and Stewart Bryant for their valuable comments on
 draft versions of this document.
 The work of Carlos J. Bernardos in this document has been partially
 supported by the Horizon Europe PREDICT-6G (Grant 101095890) and
 UNICO I+D 6G-DATADRIVEN-04 project.

Authors' Addresses

 Carlos J. Bernardos (editor)
 Universidad Carlos III de Madrid
 Av. Universidad, 30
 28911 Madrid
 Spain
 Phone: +34 91624 6236
 Email: cjbc@it.uc3m.es
 URI:   http://www.it.uc3m.es/cjbc/
 Georgios Papadopoulos
 IMT Atlantique
 Office B00 - 114A
 2 Rue de la Chataigneraie
 35510 Cesson-Sevigne - Rennes
 France
 Phone: +33 299 12 70 04
 Email: georgios.papadopoulos@imt-atlantique.fr
 Pascal Thubert
 Cisco Systems, Inc
 Building D
 45 Allee des Ormes - BP1200
 06254 MOUGINS - Sophia Antipolis
 France
 Phone: +33 497 23 26 34
 Email: pthubert@cisco.com
 Fabrice Theoleyre
 CNRS
 ICube Lab, Pole API
 300 boulevard Sebastien Brant - CS 10413
 67400 Illkirch
 France
 Phone: +33 368 85 45 33
 Email: fabrice.theoleyre@cnrs.fr
 URI:   https://fabrice.theoleyre.cnrs.fr/
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